| MacPan is an implementation of PacMan in ComputerCraft. It does not have enemies, but is otherwise a usable engine. | Get it now: GitHub repo |
| This is a good start! All this needs now are ghosts to terrorize the player, and it'll be a real game. I couldn't find any problems or points of failure. It's pretty impressive considering your late start. |
| A good entry, the code is well written, and it runs smoothly. It's really lacking in functionality though. There isn't much to say apart from that it could really make use of a challenge such as enemies, different levels, and perhaps better graphics that take advantage of the new characters. It seemed to be incomplete as there was a tiny bit of code to implement ghosts, but it's a good entry considering the time constraints involved. |
| This looked pretty nice and worked very well. I do think you maybe could have used the new characters a little more, but either way it looked petty cool. It worked just as I expected, although unfortunately the lack of monsters did hurt it a bit, although given the time restrictions it’s understandable. |
| While MacPan stays true to the theme, there is a game-breaking bug, where if PacMan (MacPan?) leaves the screen, the game promply crashes. The patched version you released after the timer ended fixed this, and it functioned smoothly with no bugs. I would like to see you finish this and add the ghosts. |
| Decent game, the art is pretty nice with clever usage of ASCII characters. Plays smoothly without errors. Could use some ghosts though! |